Crystalline Highlands is an interactive installation and experience set on an other-worldly environ. The audience is asked to disengage with expected touch interaction, and use their time in the installation to consider alternative touch responses and physical connections to the natural and semi-natural elements in the room. Digitized super 8mm footage coupled with De Jong inspired mathematical attractors and sounds were altered by the movements of the participants.
The installation was made possible by the integration of openFrameworks, Spacebrew, Processing, Arduinos, sound sensors, infrared sensors, handmade capacitive touch sensors, and networked projectors.
The installation was part of a series of interactive work shown at Come Out and Play 2014, in NYC.
Designers: Joselyn McDonald, Nicole Messier, and Lucy Matchett
Photo credit: Alex Totsi